Google may be in the process of enabling some expected Stadia features on Android devices including microphone support and the possibility of using a data connection (4G, LTE, etc.) on smartphones and tablets in the absence of the Wi-Fi network, new already anticipated a few weeks ago.
The indiscretions, supported by some strings of code contained in the latest version of the APK of the Stadia app (2.26), as highlighted by the colleagues of 9to5Google, indicate that there are references for using the microphone of mobile devices for party chat, game chat and for Google Assistant.
It also seems increasingly close to the possibility of playing on smartphones and tablets with a data connection (4G, LTE, etc.) in the absence of the Wi-Fi network, as new code strings reveal more details on how the system will work.
Based on recently shared information, it has emerged that there will be an option in Stadia that will allow you to play using the data connection of your device after accepting a message stating that the system will use a significant amount of data, up to 2 , 7 GB / hour, a lower value than that required to play 720p. It is clear therefore that by enabling the data connection, Stadia will reduce the game's performance presumably by lowering the frame rate or reducing the resolution.
We then return to talk about the expected "Family Sharing" whose debut should be imminent and will allow you to share the same subscription and the contents connected to it with up to six other people.
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